Washingcon: Sunday, July 22, 2007

Sunday, July 22

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Note: For those people who care about that sort of thing (myself included), the photos are not in chronological order. There was a lot of overlap in the timeline between the three subsections I have listed, but for the sake of categorazation, I grouped like pictures together rather than staying strictly chronological.

Final Full Day of Washingcon

There wasn't a whole lot to do as people prepared to leave, so those of us remaining did random things around the house.


Will and Reid play Guitar Hero II


Reid and Camille


An eagle landed in a tree just outside of our deck. Unfortunately, it began to fly away before we could get a good picture of it.


We all signed this yellow piece of cardboard. The board was originally intended to be a "HINT" sign, but we never ended up making it.


Brian and Steve light things on fire

A few months prior, Paul had been screwing around with the configuration files for Grand Theft Auto: San Andreas, and figured out how to modify characteristics of the in-game vehicles. Armed with this knowledge and an in-game hangar full of buses, he set out to create the Superbus.

The Superbus was a modified coach. It weighed twice as much as a normal bus, and had engines sufficient to give it a top speed and acceleration an order of magnitude higher than usual. Its center of gravity was lowered significantly so it didn't tip over when making turns. It was also heavily armored, to the point where it was more durable than a tank.

Paul showed off the Superbus to a few conventioners. They questioned his logic, noting that if he were going to make the bus more durable than a tank, why not just make a very fast tank? And so the Supertank was born.


Logan drives the Supertank as Chaz watches


The Supertank

Afterwards, we switched to RollerCoaster Tycoon 3.


Joe plays RollerCoaster Tycoon 3 as Brian and Danielle look on

Paul and Brian had been playing RCT3 the previous day, and created an amusement park with a large landscaped bullseye in the middle of it. The ultimate goal was for every single ride in the park to violently end at the bullseye.

They created some childrens' rides and simple roller coasters which launched themselves at the bullseye, but they were hoping to create something more fantastic. The eventual result ended up being an eight-tracked magnetically launched roller coaster, where half of the trains would collide with the other half of the trains in midair above the bullseye.

The Rainbow of Death leaving the station platform


The Rainbow of Death


Jahnavi makes some late-night cookies


Another spontaneous game of 1000 Blank White Cards broke out.


An apparently tired Reid prepares to leave for the airport at three in the morning...


...along with an equally awake Steve.

Return of the Stormtrooper

At one point during the day, the Stormtrooper paid us another visit.


Trip plays with the Wii dressed as a Stormtrooper


Stormtrooper bowling


Stormtrooper tennis


The Stormtrooper points his Wiimote at an enemy camera held by Steve


The Stormtrooper only wanted to stay dry. Why did Brice have to attack him?


Brice thought he was victorious...


...but he thought wrong. An epic light saber Wiimote battle ensued.


The Stormtrooper wins the battle...


...and celebrates by playing the guitar.


Victory is sweet

EarthBound

Of course, we had to finish up our game of EarthBound before the con was over.


Kevin farms for the Sword of Kings


Success!


Lost Underworld


Magicant dream sequence


Magicant


Using the For Sale sign in invaded Onett. A common theme of this game was the use of the sign in unusual locations.


...ping


Cave of the Past


About to start the final battle


Jeff made himself useful!


PSI BARF Ω


The television
was absorbed
by the blurriness.


After all that hostility, they ended up saving the world


The end...?

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